Video Editor

Use free video software to create and edit videos of any complexity from a family greeting card to a company presentation. Cut, merge video files, apply visual and audio effects, use filtration and image correction, make slideshows and add an appropriate soundtrack. Use multi-color Chroma Key and advanced parameters settings to give your video a professional look. All popular video and audio formats are supported.

Read more about Video Editor...

Video Converter

This program is intended for converting video files from one format to another. Nearly all popular video formats are supported (both reading and saving). In addition, the program drastically simplifies the task of converting videos for playback on specific multimedia devices, such as iPhone, Samsung Galaxy or Huawei P30 Pro. The program is extremely easy to use, has a modern interface and all necessary video processing functions.

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Audio Converter

The audio converter will help you convert audio files from one format to another. All key audio formats and codecs are supported. The program also allows you to manage playlists and meta tags, extract audio from video files and save these tracks on your computer in any format.

Read more about Audio Converter...

Audio CD Grabber

This audio tool is intended for grabbing audio tracks from compact discs and saving them to the user’s computer in any format. Nearly all popular audio formats and codecs are supported. The program can also extract track details from the FreeDB server for automatic file renaming and updating meta tags.

Read more about Audio CD Grabber...

Multifunctionality

Multifunctionality

A wide array of multimedia processing tools in one free video software suite.

High speed

High speed

Our programs use fast
and high-quality algorithms optimized for single and multi-core CPU’s.

Affordability

Affordability

VSDC video software is freely available for download to Windows OS-based PCs and laptops.

How to Create a Slideshow Using VSDC Wizard

How to make a video slideshow with Video Editor

If you're passionate about creating slideshows, but don’t understand how to do it in VSDC, this article is an absolute must-read for you! It's packed with in-depth answers to many of your burning questions, such as:

- How can I create a slideshow in VSDC?
The article walks you through the entire process—from importing your photos and videos to adding the finishing touches and exporting the whole project.

- Where is the slideshow creation tool located in VSDC?
Learn exactly where to find the slideshow creation tool within VSDC's interface.

- What transitions are available for slideshows, and how can I access them?
Transitions can make your slideshow more dynamic and engaging. Here you’ll explore the wide variety of transition effects that VSDC offers, from simple fades to more complex ones.

If you have similar questions about this tool in VSDC, rest assured—you're in the right place to find answers. Let’s dive in!

Make sure you have download windows versionVSDC 9.3version or higher installed

Before we start, it's essential to know that the slideshow creation tool in VSDC is called the VSDC Wizard. It operates as a separate window called the Files Sequence Wizard, accessible in several ways within the VSDC Video Editor.

Interface of the window

How to Access the VSDC video editor Wizard

The fastest way to access the Wizard is directly from the main window. Simply launch VSDC Video Editor and select the “Create Slideshow” option. You'll then be prompted to specify settings for your slideshow, such as the title, resolution, frame rate, and other parameters. Once you've adjusted these settings, click on “Finish” to proceed, and you'll be directed to the Files Sequence Wizard.

Another method to initiate the Wizard is from a new project. To do this, click on “Blank Project” in the main window or select the “New Project” icon with a green plus on the top panel. After specifying your project settings in the pop-up window, click on “Finish”. Then navigate to the “Editor” tab on the top panel and select the first option on the left, labeled “Run Wizard”, represented by a magic wand icon.

Note: when using the method “from a new project”, the slideshow's resolution and other settings will automatically match the project settings you've defined at the project's start.

If you're already working on a project and wish to create a slideshow from files on the timeline, you can do it directly within the existing project. Simply select the desired files by holding the mouse button, then expand the menu under the “Run Wizard” option on the Ribbon. Choose “Edit Objects Sequence”, and you'll be able to create a slideshow from your selected timeline files.

Inside the Files Sequence Wizard

When you enter the “Files Sequence Wizard” window, you’ll see that its interface is divided into several sections:

  • Transition Templates Window: This is where you can choose transition effects for your slideshow.
  • Transition Preview Window: Here you can preview the transition effects you've selected.
  • Slideshow Preview Window: This section allows you to preview the entire slideshow or individual files with the applied transitions.
  • Sequence Panel: In this area your media files and transitions are displayed and arranged, allowing you to organize your slideshow.

How to Add Media Files to the Sequence Panel

Now when you have opened Files Sequence Wizard and reviewed its contents, the next step is to add media files to the Sequence Panel. This panel will display all the media files that will be part of your project.

Note: You can skip this step if you open the Wizard within the existing project. In this case, the files you select from the timeline will automatically appear on the Sequence Panel.

However, if you access the Wizard through one of the other two options, here's how to add files to the Sequence Panel. You have several methods to choose from:

  • Drag and drop: You can simply drag and drop files from your computer directly onto the Sequence Panel.
  • Use the cells: Click on an empty cell on the Sequence Panel to open your file explorer and select files.
  • Add files option: Alternatively, use the “Add Files” button in the upper left corner of the Sequence Panel. If you click on the dropdown arrow, you will have two choices:
    • Add files: This opens the file explorer, allowing you to add new files to the panel. If files already exist on the panel, new files will be added to the end of the current sequence.
    • Insert files: If you want to place a file between existing ones, select the file that should come after the new one and choose Insert File. The new file will be added in front of the selected one.

How to Manage Files on the Sequence Panel

After you have added the media for your slideshow for further editing, you might want to make some changes and rearrange your files on the Sequence Panel. You can do it by clicking and holding the left mouse button on a file and dragging it to another position to swap the files.

Additionally, above the Sequence you’ll find several toolbar options represented by arrow icons that allow you to move selected files:

  • To beginning: Moves the selected file to the beginning of the Sequence, shifting all files that were placed before it forward.
  • Forward: Moves the selected file one position toward the beginning of the Sequence, while the file currently in that position shifts forward.
  • Backward: Moves the selected file one position toward the end of the Sequence, while the file currently in that position shifts backward.
  • To end: Moves the selected file to the end of the Sequence, shifting all files that were placed after it backward.

How to Delete Files from the Sequence Panel

For convenient removal of files from the "Sequence" panel, there are several methods available. You can delete unwanted files by selecting them on the panel and pressing the Delete key on your keyboard. Each file on the panel also features a red cross icon for quick deletion.

To delete multiple files at once, you can use the "Remove" option on the toolbar above all files: simply select the files you want to remove and click the corresponding button.

If you need to delete all files simultaneously, just click on the arrow next to the "Remove" option and choose "Remove all files" from the dropdown menu.

How to Edit Files on the Sequence Panel

For editing files there are the following tools on the Sequence:

  • Select All: Selects all the objects on the Sequence Panel. If you expand this option’s menu, you’ll also see “Invert Selection”, which selects all files and deselects the current one. This is useful when you need to delete or modify several objects at once (e.g., for rotating them).
  • Duration Field: Allows you to adjust the duration of photo files in the slideshow (in seconds) or displays the duration of the selected video files. If you set a duration for photo files, be sure to click the green checkmark to apply the changes.
  • Rotate 90 Degrees: Rotates the selected file(s) 90 degrees clockwise.
  • Rotate -90 Degrees: Rotates the selected file(s) 90 degrees counterclockwise.
  • Crop Borders: Helps you crop the selected file.
  • Cutting and Splitting: Allows you to split the selected video into parts or trim unnecessary segments.
  • Quick Styles: Lets you apply one of the available preset styles or filters to the selected file.
  • Background Color: Allows you to change the background color of the selected file.
  • Properties: Opens a separate window displaying the properties of the selected file.

Take into account that if you click on the file name in the Objects Explorer on the left, the Properties Window will open on the right. Additionally, if you click on “Click here to add effect” under the object’s name, an additional menu will open, allowing you to add video or audio effects.

Note: All of the options mentioned above are also available by right-clicking on the object.

How to Apply Video Transitions

For many of you the most enjoyable step in creating slideshows is applying video transitions. Before starting it, make sure the “Download templates automatically” option is enabled in the bottom left corner of the window. This way you won’t have to wait for templates to download before using them.

Location of the “Download templates automatically” option

To add a transition, first you need to choose it in the Templates window. You can click on a transition group in the Templates window to display all transitions from that group in the Preview Template window.Alternatively, you can click on a specific transition in the Templates window to show only its preview. The preview in the Preview Templates window will activate when you hover your mouse over it.

Once you’ve chosen your transition, click and hold the left mouse button on the desired effect, then drag it to the required transition point on the Sequence Panel.

You can also pre-select one or more transition points on the Sequence Panel, then select a transition effect in the Templates or Preview Templates window and click on the “Add a transition” option. This will apply the selected transition to the chosen positions.

Note:

  • If you expand the “Add a transition” menu, you’ll see the “Add a random transition” option, which applies a random effect from the Templates window to the selected position.
  • There is also the “Add random transitions to all files” option, which applies random transitions to all files.

How to Modify Video Transitions

If you need to change a transition, the process is identical to applying it. Simply add a new transition in place of one you want to replace. You can also adjust the transition duration in the Duration field (in seconds) and immediately view the result in the Preview window.

To modify multiple transitions at once, you can use the following tools:

  • Select All: Selects all transitions on the Sequence Panel based on your current selection. If one transition is selected, this option will select all others.
  • Invert Selection: Available in the dropdown menu under “Select All”, this option selects all transitions except the current one.

If you need to delete a transition, you can select it and press the “Delete” key on your keyboard or use the “Remove” option in the toolbar. To delete all transitions, expand the “Remove” menu and select “Remove all transitions”.

How to Preview the Slideshow

To preview the slideshow, use the Preview window on the right. By default, it only displays the currently selected file on the Sequence Panel, and the “Loop Playing” option is enabled, meaning playback will automatically repeat. This is useful when you’re still building the slideshow and want to review your files and transitions.

Location of the “Loop Playing” option

Once your slideshow is created, enable the second-to-last option, “Play all objects in the sequence”, and then press the red “Play” button to play the entire slideshow.

Location of the “Play all objects in the sequence” and “Play” tools

Additionally, the Preview window offers several controls:

  • Stop Playing: Stops the playback.
  • Play the Previous Object (it is active, if you have already clicked on “Play all objects in the sequence”): Moves the playback to the previous file in the sequence.
  • Repeat Currently Playing Object: Repeats the playback of the current file.
  • Play the Next Object (it is active, if you have already clicked on “Play all objects in the sequence”): Moves the playback to the next file in the sequence.
  • Mute Audio: Mutes the sound, and there is also a volume adjustment slider.

You can also see the full duration of the slideshow or the selected file in the Preview window. Note that the total slideshow duration is displayed at the bottom of the Wizard.

Preview control options

How to Apply Settings and Finalize the Slideshow

Once you're satisfied with the preview, click on the “Apply Settings” button and your slideshow will appear on the main timeline of VSDC Video Editor.

If you need to make any changes after applying the settings, simply select the sequence on the timeline, then go to the Ribbon on the “Editor” tab, click the dropdown menu under “Run Wizard” on the left, and select “Edit Object Sequence”. The Files Sequence Wizard will reopen, allowing you to make adjustments.

After that, you can proceed to export your project. Read this article to learn how to export and save your project in the desired format.

We hope you found this article helpful and that you've explored all the linked resources to fully understand this new tool. To discover more possibilities, be sure to check out our tutorial video on our YouTube channel.

If you have any questions, don't hesitate to email us at This email address is being protected from spambots. You need JavaScript enabled to view it. or reach out to us on social media platforms like Facebook, X, Reddit or Discord.

How to transform text with VSDC: morphing letters, text reveal and text stroke animations, light effects, and more

How to Transform and Animate Text with VSDC

If your titles need a visual boost to grab attention, this article is for you. We’ll show you how to achieve striking results with our text conversion tool, introduced in VSDC 9.3. This tool lets you craft endless variations of text animations—like letter morphing, text reveals, stroke animations, light effects, and more—limited only by your creativity and command of the settings.

Make sure you have the latest version of VSDC Video Editor installed!

Getting Started

To begin, launch VSDC Video Editor and create a new project by selecting the "Blank Project" option on the start page or by choosing "New Project" from the top horizontal menu. A pop-up window will appear, allowing you to set the desired resolution and framerate. You can also rename your project if needed. Once you've configured all the settings, click on "Finish".

Next, add a text object of your preferred size to the scene.

Press the ESC key to remove the blinking text cursor, then right-click on your text either on the scene or on the timeline and navigate to "Convert the text to…". Here you'll find four conversion options:

  • Free Shape
  • Curve Line
  • Tracking Points
  • Text Blocks

How to find the tool and its options for text conversion

Once you've selected your desired conversion mode, a settings window specific to that mode will appear. This window offers various options tailored to each conversion type, enabling you to customize your text effects further.

It's essential to finalize your text before setting the values in this window. Once you've completed the conversion, any modifications like resizing or adding new words won’t be reflected, as the conversion is strictly based on the initial text object. To solve this problem, you can undo the conversion by selecting the Undo option above the preview window and reconvert your text.

In the following sections we will explore the specific settings available for each mode, guide you through the configuration process and demonstrate how to create some simple text animations, which you can use for your projects.

Text Reveal with the "Text Blocks" mode

Let’s start with the "Text blocks" option. With this mode you can achieve a similar result as with the Typewriter effect, but much faster. You only need to add a text object to the scene and convert it to text blocks, with each block containing one letter, one word or one sentence. The selected appearance or disappearance effect will be applied simultaneously to all text blocks of the specific text object.

To start text block conversion, right-click on your text object (make sure there is no blinking cursor; press ESC if necessary), navigate to "Convert text to..." and select "Text blocks". After that the settings window appears where you can see different options. Let’s discover what result we can achieve with them.

The first option, "Split by", allows you to specify the elements into which the text object can be divided:

  • Characters: Splits the text into letters.
  • Words: Splits the text into words.
  • Sentences: Splits the text into sentences.

In the lower-left corner of this settings window there's a "Hide text afterwards" checkbox. If checked, your original text layer will be hidden after you click on OK. If you prefer to keep it visible, simply uncheck this option. If you've already closed the settings window and want to adjust this, you can return the visibility of this layer by clicking the "eye" icon on the left side of the timeline.

Selecting "by characters", for example, will transform each character into a separate text object on the timeline, giving you the flexibility to position them and apply effects individually.

A better result can be achieved in combination with other settings. For example, with the "Fade-in" option that configures how your text blocks will appear on the scene. There are several variants:

  • Don't use: No fade-in effect is applied.
  • All at once: All text blocks appear simultaneously.
  • One by one: Text blocks appear sequentially from the first to the last.
  • One by one reversed: Text blocks appear sequentially from the last to the first.
  • Random order: Text blocks appear in a random sequence.

Let’s choose the “one by one” option and see the effect it creates. We remind you that if you want to make any adjustments in the conversion settings after you’ve completed the process, you’ll need to reconvert it, as the previous conversion is finalized. Just use the Undo option above the preview window.

You see that the text objects are automatically placed on the timeline so that they appear on the scene one by one. Isn't the result similar to the Typewriter effect?

If the fade-in seems to be too fast, you can improve it with the "Fade-in duration" option that sets the time interval during which all text blocks appear. This setting can be activated when "one by one", "one by one reversed" or "random order" Fade-in values are set.

For example, if we set "Fade-in" to "one by one" and "Fade in duration" to 3000 ms (3 seconds), all text blocks should appear within three seconds one by one. The timeline will automatically shift the time of appearance of each text block and you’ll get such result:

If you want the first character not to be on the screen immediately, but to appear a little later, e.g. a second after the beginning of the video, use the option "Fade-in overlap" that allows a simultaneous shift of the beginning of displaying all text blocks on the timeline. This parameter works together with Fade-in duration.

  • If we set Fade-in overlap to a value greater than 0, all text blocks shift to the left on the timeline, meaning they start appearing earlier.
  • If we set Fade-in overlap to a value less than 0, all text blocks shift to the right on the timeline, meaning they start appearing later.

As we want our text to start a bit later, we need to set this parameter to a value below 0 to delay the start of the text appearance, shifting it to the right. Let’s set it to -1000 ms, so the text appears one second after the video begins.

Fade-out is similar to the Fade-in parameter but controls the disappearance (end of display) of text blocks:

  • Don't use: No fade-out effect is applied.
  • All at once: All text blocks disappear simultaneously.
  • One by one: Text blocks disappear sequentially starting from the first one.
  • One by one reversed: Text blocks disappear sequentially in reverse order.
  • Random order: Text blocks disappear in a random sequence.

In the video you can see the effect of the "one by one reversed" option in combination with all the previous values for settings. All the letters of your text will disappear quickly.

If you add the value for "Fade-out duration" that is similar to "Fade-in duration", but specifies the time interval during which all text blocks should disappear from the scene, the text disappearance will be smoother.

For example, if “Fade-out” is set to “one by one reversed” and “Fade-out duration”to 2000 ms, all text blocks will disappear within two seconds by the end of the playback. The timeline will automatically shift the time of disappearance of each text block.

Let’s move to the next option in the settings window, Fade-out overlap, that is similar to Fade-in overlap, but it adjusts the simultaneous time shift of disappearance of all text blocks on the timeline. If the value of this parameter is greater than 0, the shift is performed to the right toward the end of the timeline. If the value is less than 0, the shift is performed to the left, toward the beginning of the timeline. This parameter works in combination with Fade-out duration.

The most interesting settings of the settings window are Fade-in and Fade-out effects, that allow to set a specific effect for the appearance and disappearance of text blocks. You can choose any transition from this list making your text look more eye-catching.

For example, let’s choose the “Paint brush: top-left corner” option for Fade-in effect. Now our text doesn't just appear smoothly, it's drawn out!

If we add a transition from “Fade-out effect”, your text is sure to surprise your audience! You can apply the same effect you have chosen for Fade-in by clicking on "Copy from fade-in" or apply another effect from the drop-down list.

Look at the result with the “Paint brush: top-right corner” transition. Isn’t it impressive?

Of course, you can choose any other transition for these effects.

If you don’t like that your text reveals or disappears too quickly, you can use Fade-in effect duration and Fade-out effect duration that are designed to set the time of appearance and disappearance of your text accordingly. Let’s set both of them to the value of 3000 ms and see that our animation is much smoother now.

In this example, we achieve an impressive reveal effect where the text is displayed with a brush stroke that also fades away in the same manner. However, feel free to experiment with other variations!

Text Morphing with the “Free shape” mode

When for the "Convert text to" option the "Free shape" mode is activated, the text object you add to the scene is transformed into a group of free shapes. This type of conversion is especially useful for creating animations where letter shapes morph from arbitrary forms. It also allows you to work in greater detail with the color of each letter — as individual freeform objects — so you can adjust color gradients or set color changes using keyframes.

We start the same way we do in other modes: right-click on your text object and navigate to "Convert text to...". Select "Free Shape" here. The settings window that appears afterward has the same settings we discussed for text blocks. Let’s choose here such values:

free shape mode Setting the values

In the result we have Burning Text Reveal with the same disappearing effect.

But as we convert our text in Free shapes, we can do lots of other things. For example, we can create the Morph Text animation. Let’s set the "split by" parameter to "by character", "Fade-in" to "one by one" and choose the desired fade-in duration and fade-in overlap (we set them to 3000 ms and -1000 ms accordingly).

To achieve morphing letter animations, create duplicates of each free shape and adjust them gradually so that the shape transforms into a recognizable letter over time. It means that for each character you need to create several free shapes differently located on the timeline so that it gradually turns from a shape into a letter. In this way you’ll get frame-by-frame animation of your letters appearing from shapes.

Moreover, with free shapes, you can design impressive animated gradient logos and texts. For a detailed guide on creating them and exploring the various settings in the properties window to experiment with your text, watch our tutorial video.

Stroke Text with the “Curve Line” mode

When for "Convert text to" the "Curve line" mode is activated, the text object you add to the scene is transformed into a group of curves. This conversion is ideal for creating animations that outline the appearance of letters.

In the conversion settings window you'll find parameters that differ from those we discussed previously. Before analyzing these settings, note that each character may consist of multiple curves and the number of them can vary depending on the font and is determined by the font creator, not the video editor.

Let's move to the settings window for this type of conversion and start with the Mode parameter, which specifies which curves to edit:

  • Both: Manipulate all curves of each letter in the source text object.
  • Even: Work with all even-numbered curves of each letter.
  • Odd: Focus on all odd-numbered curves of each letter.

If you want to work with the entire text, the best option is "Both," as it allows you to see all the curves of your characters. Choosing "Even" or "Odd" will only display some curves, which do not fully represent your letters.

In result we have our text outlined:

You can add to it a smooth animation, making each letter appear one by one on the screen. To achieve this, set "Fade in" to "one by one" and choose "Duration" for the Fade-in effect. The timing of the Fade-in and effect duration parameters will depend on how long you want the full text to take to appear.

We set them both to 3000 ms.

Just look at this! After adjusting three settings your Stroke Text animation is ready!

As shown in our previous examples, you can also add a Fade-out animation.

Note: the transitions for Fade-in and Fade-out effects are unavailable in this mode.

Light Text Animations with the “Tracking points” Mode

The fourth type of conversion, Tracking points, is used to create animations that highlight letters along their contours, such as a running light effect.

Before we show you the effect, please note that, unlike other conversion types, conversion objects of this mode are created within the original text on the timeline and don’t make the text object itself invisible.

The settings differ slightly as well. Parameters related to object fade-out, including fade-out, fade-out duration, fade-out effect, and fade-out effect duration, are disabled. Similarly, fade-in effect and fade-in effect duration are inactive, and the "All at once" option is not available for fade-in.

Only in this conversion type the Effect parameter becomes active and determines the effect used to highlight the outlines of letters. The available options in it are:

  • None: No effect is applied.
  • LensFlare: Applies a sun glare effect to highlight the letter outlines.
  • BokehGlare: Uses a bokeh glare effect to highlight the letter outlines.

Here, as in the previous section, curve lines are essential because the number of curves determines the number of effects applied to the text. Any glares you add will follow the curve lines defined by your font’s shape. So it is important to set the Mode parameter, which, as in the previous section, includes the following options:

  • Both: All curves of each letter in the original text object are used to create the highlighting effect.
  • Even: Only the even-numbered curves of each letter are highlighted.
  • Odd: Only the odd-numbered curves of each letter are highlighted.

By adjusting all these settings, you will already get a perfect Light animation.

For example, let’s set "Mode" to "Both", "Effect" to "LensFlare", "Fade-in" to "One by one" and "Fade-in duration" to 10000 ms. This high value for the duration is necessary because the example phrase below is quite long, and the animation needs enough time to play out. Setting it to a lower value would make it too fast.

As a result, we have the following:

A more mysterious animation can be achieved if we change some parameters in the properties window for LensFlare effects we have inside our text object. To do this, select all of them on your timeline and go to its properties window. Here you can adjust the flare intensity, light ray strength, color tone of your flares, visible area, etc. to enhance the visual impact.

By decreasing the value for the "Visible area" option, we create text that is highlighted with a glow in the dark.

That's only a small honor of what can be done with this tool!

Don’t hesitate to explore these modes and their properties window to uncover a variety of additional animations and effects.

We hope you found this article helpful and that you've explored all the linked resources to fully understand this new tool. To discover more possibilities, be sure to check out our tutorial video on our YouTube channel.

Do you still have questions?

Feel free to contact us via email at This email address is being protected from spambots. You need JavaScript enabled to view it. or connect with us on our social media Facebook, X, Reddit or Discord.

Learn How to Extract Audio from Video

If you need to extract audio from a video, the process is simpler than it might seem. In this detailed guide, we'll show you how to do it step-by-step, using various tools available for this purpose.

To help you navigate easily, we've included a menu so you can jump straight to the section you need.

Key Takeaways:

Arrow Steps for Extracting Audio from Video

Arrow Best Tools for Audio Extraction

  • VSDC Free Video Editor
  • Adobe Audition
  • Audacity
  • FFmpeg
  • CapCut
  • VLC Media Player
  • QuickTime

Arrow Online Tools for Audio Extraction

  • Clideo
  • Audio Extractor
  • Kapwing

Arrow Conclusion

Arrow FAQ

  • What types of video files can I use for audio extraction?
  • Will I lose audio quality when extracting it?
  • Can I extract only a portion of the audio from a video?

Steps for Extracting Audio From Video

To begin, download and install VSDC Free Video Editor. This application is an excellent choice for Windows users of any version. It not only makes it easy to extract audio from video but also provides additional features like separating tracks if the audio contains multiple streams, allowing you to isolate music from dialogue. Additionally, you can create audio visualizations, extract audio from multiple files simultaneously, and convert the audio into a single track or multiple tracks. The exported audio can be saved in formats such as WAV, M4A, OGG, MP3, AAC, and AMR, with options to customize the output parameters, including bitrate, frequency, and channels.

After you’ve installed VSDC Free Video Editor, open the program and start a new project by selecting Blank Project. In the new scene, there are several ways to add and extract audio from video.

How to create a new project in VSDC
  • Using the Left Vertical Toolbar: On the left side of the scene, locate the Add Sound option. In the pop-up window, choose your video or multiple videos and click Open. The editor will automatically extract the audio and add it to the scene. How to add audio in VSDC Positioning audio on the timeline
  • Using the Ribbon Menu: On the top Ribbon menu, go to Add Object and select Audio. In the opened window, select your video or multiple videos, and the editor will immediately extract the audio and add it to the scene. Adding audio manually in VSDC Selecting an audio file on the timeline
  • Drag and Drop Method: Drag and drop your video onto the scene. Right-click on it, choose Cutting and Splitting, and select Export Audio. This method is useful if you don’t need to edit the file and want to add multiple videos to the scene, converting each into a separate track. Opening the window for exporting audio Location of the option to export audio in the Cutting and Splitting window

In the properties window on the right side of the scene, you can adjust various settings for the selected audio on the timeline, such as speed, volume, playback direction, and you can stretch the file to the desired length with the Loop mode. If the file contains multiple tracks, you can select the desired one in the properties window.

Properties of the audio file selected on the timeline

VSDC Editor also offers separate audio effects that you can apply to modify the sound in the left and right channels. Additionally, there is an audio visualizer tool that helps display the audio beat in various forms on the scene. If there are any unnecessary parts in the file, you can cut or split them.

List of available audio effects in VSDC

Once you are satisfied with the result, go to the Export tab at the top. In the Source Files field, right-click on the Audio Track and select Export Audio. Choose your settings, and you’re done.

Exporting audio at the project export stage

Note: if there are multiple files on the scene, the export will combine them into a single file. If you need them separated, refer to the third method of adding files to the scene described above.

Best Tools for Audio Extraction

VSDC Free Video Editor

As previously mentioned, VSDC is an excellent tool for Windows users who need to separate audio from video in one or multiple files. The advantages of this software include its free availability, support for almost all known formats for both import and export (WAV, M4A, OGG, MP3, AAC, and AMR), and the ability to edit files, apply audio effects, or create standalone music videos. All these features are available in one place. The only downside is that it is not available for macOS.

Exporting audio from a video file

Adobe Audition

Adobe Audition is another great tool, compatible with both macOS and Windows. It allows for audio extraction from single or multiple video files, supports numerous formats for import, and converts them to WAV, MP3, AIFF, AAC, FLAC, OGG, WMA, with adjustable settings such as bitrate, sample rate, and the number of channels. The main disadvantage is that it is a paid tool, requiring either a subscription to Adobe Audition or the entire Adobe Creative Cloud suite.

Exporting audio in Adobe Audition

Audacity

The third useful tool is Audacity, which works on macOS, Linux, and Windows. It is free and open-source. However, it has a drawback: to convert video files to audio, you need to first convert the video file to an audio format using third-party tools like FFmpeg. Here's a quick guide: Go to "File" > "Import" > "Audio." Select your video file, and Audacity will automatically use FFmpeg to extract the audio. To save the audio file, go to "File" > "Export" and choose your desired format (WAV, MP3, AIFF, OGG Vorbis, FLAC, MP2, WMA) and settings.

Exporting audio in Audacity

FFmpeg

Next, we have FFmpeg, which, like the previous tool, is free and open-source and works on macOS, Linux, and Windows. To extract audio from video using this tool, you need to use the command line: ffmpeg -i input_video.mp4 -q:a 0 -map a output_audio.mp3, where -input_video.mp4 is the input video file, -q:a 0 indicates high quality for the audio, -map a selects only the audio track, and output_audio.mp3 is the name of the output audio file. This method may deter some users who prefer a graphical interface where options can be selected easily, but for others, it might be seen as an advantage. It supports various export formats including MP4, AVI, MKV, MOV, FLV, WMV, WebM, and MPEG.

Exporting audio in FFmpeg

CapCut

CapCut is another software worth mentioning. It is free and available on Windows, macOS, iOS, and Android, making it convenient for editing on both PC and mobile devices. Like VSDC, you create a project, upload the video file to the timeline, click on the file, and select the "Extract Audio" option. Then, delete the video part and export the project as an MP3 file. The main drawback is that it supports only one export format.

Exporting audio in CapCut

VLC Media Player

VLC Media Player is free, open-source, and available on all devices including macOS, Linux, Windows, iOS, and Android. To separate audio from video in VLC, go to the "Media" menu and select "Convert/Save." In the window that opens, click "Add" and select your video file. Click "Convert/Save" again and choose the conversion settings (MP3, FLAC, OGG, WAV, AAC). While easy to use, the main drawbacks are the limited options for conversion settings and the inability to edit files.

Exporting audio in VLC Media Player

QuickTime

The last tool is QuickTime, which is ideal for macOS users. To separate audio from video, open the video file in QuickTime, go to the "File" menu, and select "Export As," then choose "Audio Only." Save the audio file. The drawbacks are that only the M4A format is available for export, and additional formats are available only in QuickTime Pro, which is no longer supported. Additionally, the Windows version of QuickTime is also no longer supported.

Exporting audio in QuickTime

Online Tools for Audio Extraction

Clideo

When it comes to extracting audio from video online, the first tool we'll discuss is Clideo. The process is straightforward: open the Clideo website in your web browser, select the "Extract Audio" tool, upload your video file, click "Extract," and wait for the process to complete. You can then download the result in formats like MP3, WAV, M4A, FLAC, and OGG. However, as with all online tools, performance depends on your internet speed. Additionally, the free version of Clideo adds a watermark to the file, has a file size limit, and you may need the Pro version for more extensive features.

Exporting audio in the online tool Clideo

Audio Extractor

The second tool is Audio Extractor, which is a completely free online service. To separate audio from video, upload your video file to the Audio Extractor website, choose your export format (MP3, WAV, M4A, FLAC, OGG, MP2, AMR, WMA), click "Extract Audio," and wait for the process to finish. The only downside is the file size limit for uploads, and since the files are processed on servers, there may be concerns about data privacy.

Exporting audio in the online tool Audio Extractor

Kapwing

The last online tool we'll cover is Kapwing. Kapwing offers both a free version and paid subscriptions. The free version has limited features and adds a watermark to exported videos. To extract audio from video, upload your video file from your device or add it via URL, proceed to the editor, select the video on the timeline, click "Audio," and choose the "Detach Audio" option. The audio track will appear as a separate element on the timeline. You can then export the audio file in your desired format, although only MP3 and WAV are available. Additionally, in the free version, the file duration cannot exceed 7 minutes.

Exporting audio in the online tool Kapwing

Conclusion

After considering various tools and methods for extracting audio from video, and evaluating the drawbacks of each application, we have chosen VSDC Free Video Editor as the most convenient tool with numerous additional features. However, the best choice depends on your specific needs and whether you prefer to work online or offline.

If you have any further questions, please feel free to contact us at This email address is being protected from spambots. You need JavaScript enabled to view it. or through our social media channels on Facebook and X.

FAQ

What types of video files can I use for audio extraction?

It depends on the application you are using to extract audio from video. For example, VSDC Free Video Editor supports almost all known video formats for import.

Will I lose audio quality when extracting it?

VSDC Free Video Editor does not affect the file quality when extracting audio from video. Quality loss can occur only if you set the bitrate lower than the original.

Can I extract only a portion of the audio from a video?

Yes, you can extract only a portion of the audio from a video using VSDC Free Video Editor. You can use the Cutting and Splitting tool or work directly on the timeline to achieve this.

How to use VSDC cloud service

Looking to work on your VSDC projects from anywhere? The VSDC Cloud Service is designed for you. This platform allows you to store, upload, download, edit and share files wherever you are. You can access and manage your projects and media from any computer with an internet connection and VSDC Video Editor installed. And guess what? VSDC Cloud isn't just for desktops — it's also at your fingertips on iOS devices.

VSDC cloud video services

Getting Started with VSDC Cloud Service

Before you can start using the features of the VSDC Cloud Service, you’ll need to subscribe and set up an account.

Note: The iOS version does not support subscribing to the VSDC Cloud Service, creating an account, modifying account details and recovering passwords. These actions can only be done through the desktop version.

To subscribe, head over to the official VSDC website and choose one of the six available subscription plans that best fits your needs. Once you've selected a plan, complete the purchase form with your personal information and the email address you want to use for registration. Follow the on-screen instructions to finalize your purchase.

After subscribing you can create your account by visiting the VSDC Cloud Service page. Use the email address you provided during the purchase to register. Then set up your username and password, review and accept the Terms of Use and EULA and click on the registration button to finish setting up your account.

For more details refer to our updated Help User Manual.

Once your account is set up, you can sign in to it in both the desktop and iOS versions. To sign in to the cloud on your iOS device, simply open the VSDC Video Editor app, tap on "Settings" from the main screen and select "Cloud." Then enter the login credentials you created during registration.

Editing Your User Account (only in the Desktop Version)

To modify your account settings, click on the three-dot icon in the upper right corner of the webpage and select "Settings" from the dropdown menu.

In the "Profile" section you can update various details such as your password, avatar, username, first and last names, email and phone number. In the iOS version you can view your username and email under the "Account" tab, but modifications cannot be made there.

Additionally, here you can monitor all devices currently logged into your account in the "Sessions" section of the desktop version. To protect your account, you can terminate any session by clicking the "X" next to the device.

If you need to change language settings for the VSDC Cloud Service, you can do it on any page in the desktop version via the option located at the bottom of the screen. The iOS version is only available in English.

Main Tabs in the VSDC Cloud

In the desktop version of VSDC the menu bar features four main tabs. Below we'll explain each tab and where to find similar functions in the iOS version.

  1. Apps Tab

    This tab lists all VSDC products that are available for download. To view detailed information about a specific VSDC product and its system requirements, click on the "More" button. To start installing an application, click on the "Install" button.

    In the iOS version there is no such tab.

  2. Projects Tab

    In the desktop version all your projects are located in this app. For convenience, they are divided into the following categories:

    • My Projects: Displays all projects uploaded to the Cloud service.
    • Shared: Shows projects that have been made publicly accessible through sharing links.
    • Favorite: Contains projects marked as favorites (indicated by a "star").
    • Recent: Displays the projects that were recently accessed.
    • Trash: Contains projects that have been deleted.

    Selecting one of these categories opens a list of all projects stored there. For each project the following information is displayed: date and time added, file name and size. In the "My Projects" group only the file name and size are displayed.

    To view detailed information about a project (its project type, owner, upload date, last modification date and last access date), click on the icon "i" on the right to the desired project.

    In the iOS version you can see the projects uploaded to the cloud on the “Remote” tab located on the main screen of the VSDC Video Editor app on iOS.

  3. Support Tab

    If you experience any issues or have questions about the VSDC Cloud service, you can use the feedback form found under this tab to leave your message.

    In the iOS version you can reach our support team by selecting the “Report a problem” option in the Settings. Besides, you can suggest new features by tapping on the “Suggest new features” option also located in the Settings.

    Our support staff will respond to your inquiry via email within 72 hours.

  4. Files Tab

    This tab organizes all your media files uploaded from VSDC Video Editor into categories for efficient management:

    • My Files: Shows all files stored in the Cloud service.
    • Shared: Displays only the files that have been shared via generated links.
    • Favorite: Contains files marked with a "star" for quick access.
    • Recent: Lists the most recently accessed files.
    • Trash: Contains files that have been deleted.

    For all categories, except My Files, you can see file name, size and date and time of creation. In the “My Files” category only file name and size are displayed.

    To view more details about a file, click on the information icon “i” next to the file you are interested in. This will display details such as the file type, owner, upload date, last modification date and last access date.

    In the iOS version your files are located on the dashboard and divided into two groups:

    • Cloud Files: Shows all files stored in the Cloud.
    • Local Files: Displays files downloaded from the Cloud.

    Here you can see only file names, with no additional details.

Adding Files to the VSDC Cloud

To add files to the VSDC Cloud, click on the “Upload” button in the top left corner of the screen, then click on the upload window to select files from your computer or drag and drop them. Multiple files can be uploaded simultaneously. Once uploaded, the files will be marked with a checkmark and will appear in the “My Files” section.

In the iOS version you can add your files by tapping on the “+” icon in the right lower corner of the screen in the Home tab and selecting the “upload” option. After that you can add files from:

  • Photos: device photo library.
  • Files App: a tool for managing files stored on the device, iCloud and other cloud services.
  • App’s folder: local storage in the VSDC app if you have previously saved files from Cloud.

Creating Folders in the VSDC Cloud

To better organize your files, you can create a new folder. In the desktop version simply click on the “New folder” button located in the top left corner of the screen. A pop-up window will appear where you can enter the folder name. Once you've done that, click on "Create" and your new folder will be added to the "My Files" section.

In the iOS version the process is just as simple. Tap the "+" icon in the bottom right corner of the Home tab, then select "Create folder". After naming your folder, choose the files you'd like to add.

Managing Files in the VSDC Cloud

You can manage each file by clicking on the three-dot icon next to it or by right-clicking on the file in the desktop version. A menu will appear with various options, including:

  • Preview: Opens the file in a full-screen preview window, where you can flip the file horizontally or vertically, rotate the file clockwise or counterclockwise, reset any changes made, toggle the full screen mode, zoom in or out, download the file.
  • Share: This option allows you to share files with platform users or non-registered individuals. To generate a shareable link, click on "Get link".
  • Segmentation: This feature is used for partitioning an image into multiple regions based on object boundaries. Please note that this option is not available for .vproj project files. Learn more about the segmentation tool in VSDC Video Editor.
  • Download: This option starts the process of downloading the selected file to your PC.
  • Add to Favorite / Remove from Favorite: This feature is designed for quick access to frequently used or important files.
  • Rename: Selecting this option from the dropdown menu opens a window where you can enter a new name for the file.
  • Copy: This option allows you to create a duplicate of the selected file in one of your existing folders.
  • Move: The "Move" option allows you to transfer the selected file to a different folder within the platform.
  • Trash: This option is used to move the selected file to the Trash bin, removing it from the "My Files" list.

In the iOS version you have a slightly limited functionality compared to the desktop version. You can:

  • View folder contents.
  • Upload files to or from Cloud.
  • Copy, move, delete, rename your files.
  • Add to Favorite / Remove from Favorite.

Adding Projects to the VSDC Cloud

Adding projects to the VSDC Cloud service is directly connected to working in VSDC Video Editor PRO or FREE and requires an active internet connection. To add a project, follow these steps:

  • Install VSDC Video Editor if you haven’t yet and open it on your PC or iPhone.
  • Create a new project or open a previously created project in the video editor.
  • After making all necessary changes, go to the “Projects tab” and save the project to the Cloud using the "Save to Cloud" or "Save as to Cloud" option if you need to rename the project.
  • Enter your login and password for your VSDC Cloud account and click on "OK".
  • In the "Save as" window that opens, select the folder for saving the project and, if necessary, change its name in the "File name" field. Then click on Save.

The project will be saved in the Cloud with all resources (videos, images, audio) used to create it.

Note: If a project is added to the Cloud service similarly to adding a media file, and not through the VSDC Video Editor, all resources used to create the project will be lost (they will not be displayed in VSDC Cloud).

A project created in the VSDC Video Editor app on iOS can also be uploaded to the Cloud and then imported to any other iOS device. Project formats between iOS and Windows are not compatible, so, remember, that you can open a project only on the device on which it was created.

To export a project to the Cloud in the iOS version, you need to:

  • tap the project list icon on the VSDC Video Editor app's home screen.
  • tap the three dots at the bottom right corner of the project tile.
  • select “Save external”.

The projects uploaded to the Cloud can be seen on the “Remote” screen with names according to the “YYYYY-MM-DD_HH.MM.iosproject” template in the VSDC app.

Loading Projects from the Cloud to the Video Editor

To start working in VSDC Video Editor with a project saved in VSDC Cloud, follow these steps:

  1. Go to the Projects tab in the top horizontal menu of the editor and select the "Open from Cloud" option. Alternatively, click the program icon in the top left corner, then select Cloud >> Open Project.
  2. Enter your login and password for your VSDC Cloud account.
  3. In the "Open" window, select the desired project from the available folders. Once you've selected the project and clicked "Open," the project and all its resources will be loaded into the editor.

To import a project from the Cloud to VSDC Video Editor in the iOS version, you need:

  • Open VSDC Video Editor app on your iOS device.
  • Tap the “Video” option on the lower horizontal panel and select the “Cloud” option.
  • Choose the project from the appeared Home screen and tap on the three dots next to it;
  • Tap on “Select”;
  • Once your project is loaded from the Cloud, it will be added to the timeline.

Importing Media Files from the Cloud to the Editor

If you want to import a media file from VSDC Cloud Service into a project in VSDC Video Editor, you need to:

  1. Navigate to the Resources window.
  2. Right-click on an empty space in the window or click the plus icon at the bottom of the window and select the "Add from the Cloud" option.
  3. Choose the type of file you want to import: Videos, Images, Sounds or LUTs.
  4. Enter your login and password for your VSDC Cloud account.
  5. In the "Open" window select the file you wish to import.
  6. Drag and drop the file from the Resources window onto the Timeline to use it in your project.

In the iOS version this process is simpler, like loading projects from the Cloud to the Video Editor.

  • Open VSDC Video Editor app on your iOS device.
  • Tap the “Video” option on the lower horizontal panel and select the “Cloud” option.
  • Choose the media file you wish to import from the appeared Home screen and tap on the three dots next to it.
  • Tap on “Select”.

If you have any questions or encounter difficulties with VSDC Cloud, please contact us at This email address is being protected from spambots. You need JavaScript enabled to view it. or post your question on any of our social networks, for example, Facebook or X, where not only VSDC staff, but also users will be able to join your problem.

How to Work with AI Video Segmentation in VSDC

How to Use AI Video Segmentation in Free Video Editor

What is Video Segmentation?

AI-video segmentation is an innovative way of managing video content by dividing it into smaller segments or shots to extract meaningful information and features. VSDC provides video segmentation as a free tool based on AI models: AI allows to accurately identify the boundaries of one or multiple objects and capture them to isolate or highlight both stationary and moving elements. This way you can cut out an object and insert it into another video, perform color correction, draw contours around characters, create masks, or apply other editing options to create unique visual effects.

Today we will show you how to work with this tool and provide examples. So, download VSDC Video Editor and let's get started!

Adding Segmentation

  1. To start working with segmentation, add your mediafile to the scene. Select this file by clicking on it on the timeline and add segmentation by one of the following methods:
    • Right-click the selected object and choose Video effects >> Special FX >> Segmentation;
    • Go to the Editor tab, navigate to Video effects >> Special FX >> Segmentation.
  2. Then you’ll see the Object's position setting window. Adjust the parameters (if necessary) and press OK.
  3. Then navigate to the Properties window where you can adjust parameters, described below.

Adding the Segmentation effect.

Parameters of Segmentation

There are three main groups of parameters, available in the Properties window:

  1. Common settings: allow you to specify the name of the added object, object creation time, object drawing duration and whether it is bound (or not) to the parent object. These are basic settings that can be applied to any object or effect.
  2. Adjustment settings: do not work for the Segmentation tool.
  3. Segmentation parameters: this section allows you to configure unique parameters of segmentation. Below in this article we are going to work with them. Let’s consider them in detail in the next part.

How to find the segmentation parameters.

Starting With Segmentation

  1. If you are new to working with the segmentation tool, in the Segmentation parameters section you will initially see only two options: Download data model and Import data model. Click on the Download data model option to get to a web page where you can choose from 4 models to download:
    • FB-SAM: This is a basic model with high accuracy in recognizing static objects in pictures. Note that it might be demanding on PC memory compared to other AI options and operate rather slowly.
    • SAM-HQ: This is an advanced model, offering precise recognition of small elements. better performance with moving objects, though it is slower and demands more memory.
    • EdgeSAM: This is an enhanced mode with lower RAM requirements and faster performance, perfect for processing long video files on less powerful PCs. It provides good segmentation accuracy in most projects.
    • MobileSAM: This is another enhanced model featuring fast performance and low PC memory usage and a good alternative to EdgeSAM.
  2. After downloading the desired AI model, import it into the program by using the Import data model button. This action will update the Segmentation parameters menu, where the first option in the list will now include a Model field. This field allows you to select, download or import new AI models by clicking the icons on the right.
  3. The next step is to select the Processing mode. It determines whether to utilize your graphics card (Hardware) or your PC's resources (Software) while working with the Segmentation tool. For optimal performance, we recommend setting Hardware to reduce the load on your PC. For more information, refer to the Troubleshooting guide.

Reducing PC load when working with the segmentation effect.

To continue working with the parameters of segmentation, you need to set the segmentation region. Here’s how to do it:

Adding Segmentation Regions

  1. Select the Add region button in the Properties window and choose the Include region option to mark the area on the scene containing the object for segmentation.
  2. Next, you’ll see an area defining the segmentation region in the preview window. If necessary, change the size of this area by stretching the markers or move it by dragging it with the mouse. Repeat these two steps as needed to create multiple segmentation regions.

    Adjusting the segmentation region.

  3. If the added region shows an area that should be excluded, click the Add region button again in the Properties window and choose Exclude region. Position this new area over the unwanted object to remove it. NOTE: this exclusion zone must always be within the Include region and smaller than it.

Add region >> Include region Add region >> Exclude region Fine-tuning segmentation results.

Fine-Tuning the Results of Segmentation

  • Output: defines how the segmentation results are displayed:
    ArrowComposite: conceals everything behind the segmented object without modifying the object itself. Additionally, it enables an Invert Mask option, which reveals the background while turning the segmented object invisible.
    ArrowAlpha channel: highlights the segmented object in white, with all areas outside the object appearing black. It also features an Invert Mask option, which reverses this effect by coloring the object black and the surrounding area white. Colors for the mask can be customized using the Mask Color and Background Color fields.

    Switching between segmentation view modes.

    Applying a mask on the segmentation result.

  • Aspect correction: can be found in the Model parameter. Refines the contour of segmented objects for more accurate results.

    Unadjusted segmentation edges.

    Aspect correction. Improving segmentation edges.

    As you can see from the above example, when the Aspect correction parameter is set to True, the program more accurately determines the contour of the object itself in the segmentation area. If the result has not changed or has become worse, set it to False and use the tools described below to refine the contour of the segmented object.
  • Contour style: customizes the contour of the segmentation. The following options are available here:
    ArrowNone: no contour displayed

    Cutting out the source object.

    Cutting out objects in a black and white mask.

    ArrowContour and object (available for Output = Composite): shows both segmentation result and its contour.
    ArrowContour only: displays only the contour.

    Viewing only the contour of the segmentation object.

    Setting contour on the alpha channel.

    ArrowContour overlay (available for Output = Composite): shows the contour of the segmentation on the original object in the preview window .

    Adding a contour to the segmentation object.

  • Composition mode (available for Contour Style = Contour overlay, Contour and object): offers various styles for contour display including Destination over which builds contours at the segmentation edge without extending into the object boundaries, Source atop where contours directly overlay the segmentation, Darken which constructs the contour along the edge and creates a subtler duplicate inside it, and more. Experiment with these styles to find your preferred look!
    Destination over

    Applying composition mode on the contour.

    Source atop and Darken:

    Working with source atop and darken composition modes on the contour.

  • Color (available for Contour Style = Contour overlay, Contour and object): sets the contour color for all segmentation regions on the scene and includes two additional parameters:

    ArrowRGB Color: helps to identify the exact color code or modify it to a new one.
    ArrowOpacity: adjusts transparency of the contour: if set to 255, it means fully opaque contours, if set to 0—fully transparent. Here you can also set the Initial/Final value for the contour transparency at the beginning/end of the display.

    Changing the opacity of the contour.

  • Thickness (available for Contour Style = Contour overlay, Contour and object, Contour only): sets the thickness of the contour (calculated in % of the length of the edited object, the range is from 0% to 10%). Here you can also set the Initial/Final value for the contour thickness at the beginning/end of the display. ).

    Adjusting contour thickness.

  • Fill background (available for Contour style = Contour only, Contour overlay): fills the area inside the contour with the contour color .

    Filling an object inside the contour with color.

  • Contours for regions: adjusts contour thickness separately for each region individually. When set to True, an additional Contour thickness option appears in the individual region settings.

    Activating the Contour thickness option.

    NOTE: if you previously adjusted the contour thickness using the Thickness option described earlier, it will double your values when modifying individual region settings. Therefore, it's recommended to set it to zero.

    Showing the contour for each region separately.

  • Display all contours: enables drawing contours for all areas found, otherwise only for the largest area. To use this parameter, it is recommended to switch to Alpha channel for more accurate segmentation.
    This tool ensures accurate segmentation: when Display all contours = True, the program highlights/overlays all the smallest points of the original edited object in the segmentation region not removed during the segmentation process. Upon identifying these details, you can refine the segmentation by excluding them with special points. For more details on these points, refer to the section Setting Up Points to Refine Segmentation Regions.

    Enabling drawing of contours for all areas found.

  • Post filtering: fine-tunes the segmentation contour across all regions. When set to True, the following tools become available: ArrowMedian filter: smooths the contour by removing noise. Here you can also set the Initial/Final value for the contour filter at the beginning/end of the display. The higher the value of this parameter, the smoother the contour.

    Smoothing the contour by removing noise.

    ArrowMinMax filter: adjusts the size of the segmentation area in pixels. Positive values increase the area around the segmented region, while negative values decrease it. The Initial/Final value for the contour can be adjusted at the start and end of the display.

    Adjusts the size of the segmentation area in pixels.

    ArrowBlur filter (available for Contour Style = None/Contour and object): blurs the edges of the segmented region . Here you can also set the Initial/Final value for the contour filter at the beginning/end of the display. The higher the value of this parameter, the wider the blur contour.

    Blurring edges of the segmented region.

    ArrowContour blur level (available for Contour style = Contour and object): blures only the outline of the segmented area without affecting the edges. The Initial/Final value can be adjusted at the start and end of the display to control the level of blur.

    Blurring only the contour of the segmented area without the edges.

Adjusting Segmentation Regions

This section allows precise management of segmentation regions using the following icons under the Add region button. The primary option is Region, which allows you to modify several segmentation settings at once:

  • Color: a square, colored icon that sets the color value for a particular segmentation region, displayed in the center of an area.

    Setting a region color.

  • Region level: two arrows (up and down) that adjust the sequence of segmentations to move a region higher or lower in the list.

    Changing the region level.

  • Changing region modes: an icon with two squares that switches between the Exclude region and Include region modes for each segmentation region.

    Switching between region modes.

  • Delete region: an icon with cross that removes an unnecessary segmentation region.

    Option for removing a region.

Expanding the Region menu reveals additional options, each detailed below:

  • Enabled: activates or deactivates a specific segmentation region.
  • Contour thickness (available for Contours for Regions = True): adjusts the thickness of the contour in a selected region. It also features a hidden menu that allows for modifying the Initial and Final values separately.
  • Post filtering: refines the contour of the segmentation result of a particular region. Options include Median filter, MinMax filter and Blur filter, as well as two additional options:
    ArrowContour blur level: applies a blur effect to the contour with options to set Initial and Final values.
    A full list of region settings. ArrowThreshold: sets a threshold value for pixels in a particular segmentation region. If a pixel has a value lower than this threshold in the selected region, the program "excludes" this pixel from the segmentation result of a particular region.

    The modes are:

    • None: the Threshold parameter is disabled.
    • Value: sets a precise Threshold value and adjusts the Initial/Final Threshold values as needed.
    • Range: A more refined mode that uses the Starting value option to limit each pixel in the segmented object, thereby affecting the effectiveness of object detection. The lower the Starting value, the better the object detection, as it essentially indicates the colors in which the object is found. The Delta parameter smooths transitions between pixels if there is a stark limit set by the Starting value. Value and Range threshold modes.
  • Coordinate type:
    • Relative coordinates: defines how coordinates are set for a particular segmentation region:
      • Left / Right: sets vertical sides as percentages of the object's length.
      • Top / Bottom: sets horizontal sides as percentages of the object's width.
        Here you can also set the Initial/Final value for the vertical/horizontal value at the beginning/end of the display.
    • Whole Image: applies segmentation to the entire object without adjusting coordinates, using points added through the Add point button to find objects for segmentation. The process of working with points in this mode is identical to the one described below, while the search for objects will be performed around the Include point, and with the help of Exclude point you can "cut off" unnecessary/faulty areas. Setting relative coordinates.

Setting Up Points to Refine Segmentation Regions

Another tool for refining a particular segmentation region is the refinement points. To start working with them, go to the segmentation region in the Properties window in which you want to implement the refinement and click on the Add point button. In the drop-down menu, select one of the positions:

ArrowInclude point: the area around the added point will be included in the segmentation result of this region.
ArrowExclude point: the program will cut out the area around the added point (including it) from the segmentation results of the region.

Adding refinement points. Include and exclude segmentation points.

In the menu that appears, you will see the Point field where you can also adjust settings such as changing the point's color, modifying its mode, or deleting it. If you expand the Point menu, you can access additional settings such as:

  • Enabled: allows to enable (=True) or disable (=False) a specific refinement point.
  • Coordinate type:

    ArrowRelative coordinates: allows to manually adjust the coordinates for a specific refinement point on the X and Y axes, where with the Initial/Final value X / Y is the coordinate value at the beginning/end of the display.
    ArrowTracking point: segments an object during some video clip. Below we consider this option in details.

How to Use Tracking Points for Segmentation

  1. To begin, locate the segmentation object on the timeline and hide it using the eye icon located to the left of to display the object without any modifications.
  2. Select the Add tracking point option from the vertical toolbar menu on the left side of the scene and set this point on the object you want to track. Creating a tracking point for adjustments.
  3. Right-click on the preview screen to open the drop-down menu and select Create movement map. In the window that appears, give a name to the future motion map and save it. Tracking object motions.
  4. In the new Tracking window select the region where the object you want to track is located. Then click on the Start analysis button, and the program will create a motion map of the selected object. If you are satisfied with the result, click Apply editing. Starting motion tracking.
  5. Double click the Tracking Point object on the timeline, go to the Editor tab and click Add object >> Movement >> Movement map. This will apply the movement map you created to the point. Linking the movement map to the tracking point.
  6. Reveal the Segmentation object on the timeline by returning the eye icon on the left side of the layer. Then go to the segmentation Properties, find the point to which you want to apply Tracking point and set Tracking point in Coordinate type. Making segmentation points follow the motion of the tracking point.

Export Your Project

As soon as you are satisfied with the result of segmentation, go to the Export project tab and select the desired format on the Ribbon. Select the Profile and adjust export settings (if necessary) and click the Export project icon above the scene. To learn more about exporting files, check out our video guide.

NOTE: the segmentation feature is quite resource-intensive, so we recommend using hardware acceleration on the export stage. For this, you need to upgrade to VSDC Pro.

Conclusion

AI segmentation is an innovative tool designed to enhance your video projects. Experience it by upgrading to Version 9.2 of VSDC Video Editor. Follow our latest news on Facebook and X, and subscribe to our Youtube channel. For any assistance, reach out to us at This email address is being protected from spambots. You need JavaScript enabled to view it.—we're always here to help!

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